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Comic Book Superhero Store - How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroines

How to Draw Fantasy Females: Create Sexy Cyberpunks, Seductive Supergirls, and Raunchy All-Action Heroines
List Price: $21.99
Our Price: $14.95
Your Save: $ 7.04 ( 32% )
Availability: Usually ships in 24 hours
Manufacturer: Barron's Educational Series
Average Customer Rating: Average rating of 3.0/5Average rating of 3.0/5Average rating of 3.0/5Average rating of 3.0/5Average rating of 3.0/5

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Binding: Paperback
Dewey Decimal Number: 741.5
EAN: 9780764130892
ISBN: 0764130897
Label: Barron's Educational Series
Manufacturer: Barron's Educational Series
Number Of Items: 1
Number Of Pages: 128
Publication Date: 2006-02-06
Publisher: Barron's Educational Series
Studio: Barron's Educational Series

Accessories
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Editorial Reviews:

Graphic artists who open this scintillating tutorial discover the beauty secrets of cartoon bombshells, then learn how to give them active roles in stories. Step-by-step illustrations show female anatomy and proportion, ways to render poses and body shapes, and methods to exaggerate or simplify female shapes for special effects. Artists learn to create convincing drawings of seductive supergirls, action heroines, sexy cyberpunks, feisty Manga babes, and other types. Instruction includes methods for drawing facial features, head-turning hairstyles, and fantasy wardrobes with eye-popping metal bikinis and skin-tight jumpsuits. A historical overview of females in animation and comics covers styles from Betty Boop to Tank Girl. The author explains the importance of storytelling in art and discusses ways to develop story concepts before starting to draw. Chapters that follow focus on choosing art equipment (pencils, papers, brushes, inks, paints, and pixels), selecting appropriate drawing styles to match characters’ personalities, rendering different feminine types, from goddess to the girl next door, and more.The book concludes with a brief survey of the business of commercial art, with advice on how and where to sell finished work, how to draw characters to order, and how artists can protect their rights. More than 200 flamboyant, full-color illustrations.


Spotlight customer reviews:

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: A "how to" in need of more "how to"
Comment: I've been doodling on and off for years, and have just recently started to get more serious with my drawing. I was looking for a book that would give me guidance on drawing female figures because my attempts to capture the female form on paper have been quite horrible. This book does not do that. It tells you what they should look like, but doesn't tell you how to get there. There are some black and white sketches of characters already drawn with the colorized final work next to them, but NO notes on how to actually start drawing such characters.

The author touches on using Photoshop, 3D modeling programs, and writing character background stories. No offense, but I'd rather have some suggestions on how to draw the characters; not how to scan and color or spin yarns around them. I mean, the book IS titled "How To Draw...". Granted though, like every other topic in the book, the author doesn't spend much time on these topics.

Seriously, I didn't see hardly anything on how to start drawing, and building these characters up. No stick figures, and very little in the way of rough sketches.

I really feel like I wasted my money on this.

There just isn't enough "how to" in this "how to".


Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: Not Great...Actually, less than great
Comment: I tend to buy a lot of "How to Draw" books, art books, etc. and, over the years, I've developeda pretty good sense of what works and what doesn't. Unfortunately, "How to Draw Fantasy Females" just doesn't work.

This book is basically a look into different kinds of female sci-fi/comic book/fantasy characters. It gives information on archetypes (actually, there is a little character sheet-type list at the beginning of the book that will help you design different character "types") and provides a couple of pseudo-helpful tutorials on Photoshop and other programs, but is mostly a showcase of different kinds of femals genre characters. I was underwhelmed, to tell the truth - there is very little "how to" to this book at all. Unless you are a collector or a completionist, I recommend just staying away from this one and looking elsewhere.

Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: It's alright if you live under a rock
Comment: this book talks about the type of characters there are in stories and what not. And if you plan on drawing fantasy stuff, chances are you already know about these character types. Theres plenty left out and this doesnt teah you much if you know how to draw and if you dont know how to draw, this doesnt teach you how.

I got this thinking it'd show me how to draw suits and armor and stuff for females, not tell me that i could draw a girl with a gun or a female alien shaped like a uterus (im dead serious), whats up with that?

If i knew what i know now about this book, I wouldnt buy it. I can't really say who this book would be useful for. I guess its for those who want to draw fantasy style, but have no idea what kind of fantasy settings exsist. And with all the movies, cartoons, videogames, and comic books out there, i dont thing such a person walks this earth.

I wouldnt call it a waste, it does have some nice artwork in it, but overall its useless for me. I'm not an expert or draw for a living or anything like that and im not new at it. This would have been useful if it tought you how to draw stuff or at least had more/unheard of archetypes. Another thing is that this book does is assumes you want to make a comic book which gets annoying because it gives story ideas instead telling me what i wanted to learn.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: lousy book
Comment: This book isn't worth the paper it's written on. There's next to nothing useful in it, any other drawing book on the market is far better. I'm amazed a publisher released it.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Nice intro and useful catalog of techniques
Comment: Overall, besides the 'cheesecake' appeal, the breakdown of styles and techniques justify buying this book. I haven't yet, but I might.

I reccomend anyone using this as a learning tool also get a DVD/Digital cable and once in a while use the 'pause' feature, to sketch what they see on the TV. Have a sketchbook devoted to 'life drawing' from this source, seperate from the 'fantasy' stuff. Also, "Drawing and painting fantasy figures" should be purchased first, as more versatile, along with its companion on "Fantasy Worlds".


Poser, mentioned heavily in this book, is also a very good tool. Ever see a movie called "Fire and Ice"? It was done with a "Rotoscope" where artists drew over still frames from a movie that used actors approximating what the animation would be. Today, with Poser and some decent software, such as flash and painter, such a movie could be made far more easily. One of my projects once I think of a good "Thud and Blunder" plot to tribute to Heroic fantasy;-)

I use TrueSpace for more ambitious 3D, but for general figure position experiments, Poser works good. Got a copy of Poser 5 here, and it works great. Previously, I'd used Poser 3, which I got for free in a magazine, but when I got a computer with more than a Gig of Ram, Poser 3 couldn't recognize it.

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