List of comic book superpowers
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Examples of ways in which a character has the ability to generate an effect.
List of objects in the DC Universe Powers derived from objects (also known as artifacts), such as armor, jewelry, weapons, and wands.
- Examples: Juggernaut's Crimson Gem of CyttorakThe X-Men #12 or Green Lantern's power battery and ringAll-American Comics #16
Examples of methods by which a character generates an effect.
Ability to draw power from large or small but abundant sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes stored for future use.
Not all "magical" superpowers are actually supernatural, but are based on alternate or futuristic "science" which is unexplainable . Mxyzptlk's abilities, for instance, rely on a set of physics different from our dimension's.
Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of shapeshifting which allows physical interaction with machines, or even a special form of ESP that allows for mental interface with computer data.
- Examples: Black Box Deadpool: The Circle Chase #2 or Cyborg Superman Adventures of Superman #500 or Drummer The Drummer #3
Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye.
This section refers to the ability to manipulate superpowers themselves, not "power" such as electrical power or gravitational power.
Ability to bestow powers or jump-start latent powers.
Power mimicry or absorption
Ability to copy or absorb another's powers or skills.
Ability to cancel the superpowers of others.
Ability to sense or recognize superhuman powers.
- Example: CalibanUncanny X-Men #148
Personal physical powers
Powers which affect a physical person's body.
Healing factor Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging.
Ability to generate acid, can be manifested through touch or as a spray.
Ability to take on the abilities of certain animals.
Ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions.
Body part substitution
Ability to replace one's limbs or other body parts with those of another.
- Examples: Terror IncSt. George #2
Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.
Ability to bring past and future versions of oneself back to the present.
Echolocation Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar sense.
Invisibility Ability to render the user unseen to the naked eye.
Ability to be immune to one or more forms of physical damage or injury.
- Examples: Champion of the Universe Marvel Two-in-One Annual #7 or SupergirlAction Comics #252 or BritBrit (Oneshot)
Ability to absorb forms of kinetic energy into oneself and convert it into physical strength.
Ability to consume any sort of matter without any ill effects on the user.
- Examples: Matter-Eater Lad Adventure Comics #303
Ability to temporarily merge two beings into a single being, which results in a completely new and stronger being.
Ability to generate and control pheromones which may have various effects.
Ability to assault others with one or more varieties of toxins, with widely disparate effects.
The ability to animate and lengthen one's hair.
Ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.
Self-detonation or explosion
Ability to explode one's body mass and reform.
Ability to generate vocal sounds of a higher amplitude than a normal human.
Ability to have a higher resistance to one or more forms of damage before being injured.
- Examples: Luke Cage Luke Cage, Hero for Hire #1 or Solomon Grundy All-American Comics #61 or TickNewsletter #14
Ability to react faster than a normal human.
Ability to see, smell, taste, feel and/or hear more than a normal human.
- Examples: Hulk The Incredible Hulk, vol. 1 #1 or Blok Legion of Super-Heroes #272 or Mister Majestic WildC.A.T.s, vol. 1 #11
Ability to see more than a normal human.
Heat vision Ability to project beams of concentrated radiation from the eyes.
Night vision Ability to see clearly in darkness.
X-ray vision Ability to see through solid objects.
Telescopic or microscopic vision
Ability to magnify vision to various levels.
Ability to cling to objects or surfaces by a variety of means. Often related to animal mimicry.
Water breathing Ability to respirate through water in lieu of a gaseous medium. Not to be confused with an ability to go without breathing or to be able to breathe an alternate air supply.
Mental faculty and knowledge-based abilities
Ability to naturally have skills and/or knowledge typically earned through learning.
Ability to understand any form of language, a natural polyglot. This can be accomplished in various ways.
Ability to have intelligence far above genius level.
Ability to separate and control one's astral body.
Ability to detect actions and events in other dimensions. This is occasionally used in comics as an awareness of the fourth wall between the characters and the artist or audience.
Empathy Ability to read or sense the emotions and/or control the emotions or feelings of others.
Ability to see and communicate with the dead (ghosts).
Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "Danger sense" to show the user that they are being threatened and from what direction it is coming from.
Psychometry Ability to relate details about the past or future condition of an object, person or location, usually by being in close contact with it.
Telepathy Ability to read the thoughts of, or to mentally communicate with others.
Domination and mind control
The ability to alter the perceptions of others, and general mind-control.
- Example: Karma
Ability to cause an astral projection to stay on the astral plane, usually in one specific place.
- Example: Shadow King
Ability to erase or enhance the memories of another.
Mind control Ability to control the actions or reasoning of another with the mind.
Ability to take control of another person’s body via astral projection or mind transfer.
Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state or death after having created a psionic link into that person's mind.
Ability to create a weapon of psychic energy that can harm mentally and not physically.
Manipulate fundamental forces or reality
These powers may be manifested by various methods, including: by some method of molecular control; by access to, or partially or fully shifting to another dimension; by manipulating the geometric dimensions of time or space; or by some other unnamed method.
Ability to bring inanimate objects to life or to free a person from petrification.
Darkness or shadow manipulation
Ability to increase the natural density of an object and/or one's self.
Ability to disintegrate matter through touch.
Transmutation The ability to alter chemical elements, changing them from one substance to another by rearranging the atomic structure. May be limited to self-transmutation.
Ability to manipulate or generate gravitons, or other types of gravitational interactions.
Immortality Ability to live forever. This may be complete immortality encompassing invulnerability, partial invulnerability to all but specific events (i.e. decapitation or exposure to a specific chemical such as kryptonite), the ability to die but become resurrected, or simply an inability to age normally.
Intangibility or phasing
Ability to phase through solid matter without harm.
Ability to control, generate or absorb photons (particles of light).
Ability to control and/or generate magnetic fields.
Ability to increase or decrease mass in an object or person.
Ability to mentally manipulate the molecules of objects and/or one's self on a molecular level.
Probability Ability to alter probability, causing unlikely things to happen or likely things to not happen.
Ability to generate, manipulate or have immunity to toxic radiation.
Reality warping Ability to change or manipulate reality itself.
Ability to manipulate sound waves.
Ability to affect the flow of time by slowing, accelerating, reversing, or stopping it.
Ability to control or manipulate the classical elements.
Air and wind manipulation
Cold and ice manipulation
Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.
Ability to control earth; sand, stone, rock, lava, dirt, or minerals.
Ability to control, generate or absorb electrical fields.
Fire and heat manipulation
Ability to accelerate the growth of, control or animate plant life.
Water and moisture manipulation
Hydrokinesis Ability to control, generate or absorb water.
Weather control Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather.
Energy These powers deal with energy generation, conversion and manipulation. In addition to generic energy, versions of these powers exist that deal with such things as light, sound, electricity, nuclear energy, and "darkforce".
Ability to generate or transform various forms of energy into a "solid" or concussive beam of energy.
Heat vision Ability to expel various forms of energy from the body.
Ability to create complex shapes (such as giant boxing gloves or cages) or even functional machinery (such as fire extinguishers or laser rifles) out of solid energy.
Ability to absorb one form of energy and convert it into another form of energy.
Force field generation
Ability to project powerful fields of manipulated energy.
Transportation or travel
Ability to create wormholes, portation "discs" or other spatial portals for transport between two non-adjacent locations
Ability to travel through electrical conduits (such as power lines, or telephone lines). Can enter through devices such as televisions, electrical poles or computers.
Ability to be present anywhere and everywhere always.
Ability to summon objects or beings for assistance.
Ability to move at speeds faster than a normal human.
teleportation Ability to move from one place to another without occupying the space in between.
Time travel Ability to travel back and forth through time.
The following powers could be manifested in any number of ways.
Ability to lift off the ground, to ride air currents or to fly self-propelled through the air. Different forms of flight include:
Energy propulsion methods
- Cosmic energy control
- Example: Ms. Marvel
- Energy aura projection
- Gravitational manipulation
- Example: Gravity
- Magnetic levitation
- Sonic repulsion field
- Example: Banshee
- Telekinetic power
- Thermo-chemical energy
- Example: Cannonball
Physical propulsion methods
- Insectoid form
- Wind current control
- Examples: Cyclone
Illusion Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions.
Shapeshifting Ability to change appearance or body structure.
Types of shapeshifting include:
- Animal morphing: Ability to take on animal forms. May be able to take on the abilities of the altered form.
- Elasticity: Ability to stretch, deform, expand and contract one's body into any form they can imagine.
- Inorganic: Ability to transform completely into an inorganic substance while retaining organic properties.
- Liquification: Ability to turn partially or completely into a liquid.
- Size shifting: Ability to increase or decrease one's size.
- Sublimation: Ability to transform into a gaseous, mist, or fog-like form.
- Transformation: Ability to transform into substance touched.