Superhero Universe
  • Entertainment
    DC FanDome Returning in October

    DC FanDome Returning in October

    Michael B. Jordan on ‘Without Remorse’ and Superman Rumors: “I’m Just Watching on This One”

    Michael B. Jordan on ‘Without Remorse’ and Superman Rumors: “I’m Just Watching on This One”

    ‘Tomorrow War’ Teaser: Chris Pratt Fights for the Future

    ‘Tomorrow War’ Teaser: Chris Pratt Fights for the Future

    ‘Pretty Guardian Sailor Moon Eternal the Movie’ Coming to Netflix

    ‘Pretty Guardian Sailor Moon Eternal the Movie’ Coming to Netflix

    Marvel’s ‘Ironheart’ Enlists Chinaka Hodge as Head Writer for Disney+ Series

    Marvel’s ‘Ironheart’ Enlists Chinaka Hodge as Head Writer for Disney+ Series

    Heavy Metal Magazine, Range Media Team to Produce Film, TV Based in Sci-Fi, Fantasy Space

    Heavy Metal Magazine, Range Media Team to Produce Film, TV Based in Sci-Fi, Fantasy Space

    DC Super Hero Girls and Teen Titans Go! Team Up for First-Ever Crossover Special (Exclusive)

    DC Super Hero Girls and Teen Titans Go! Team Up for First-Ever Crossover Special (Exclusive)

  • Games
    Baldur’s Gate: Dark Alliance Sees Life On PC For The First Time

    Baldur’s Gate: Dark Alliance Sees Life On PC For The First Time

    2022 Video Game Release Schedule

    2022 Video Game Release Schedule

    Scorn Breaks Its Silence With October 2022 Launch Window

    Scorn Breaks Its Silence With October 2022 Launch Window

    Sniper Elite 5 Brings X-Ray Brutality Back To WWII

    Sniper Elite 5 Brings X-Ray Brutality Back To WWII

    UPDATE: Raven Software Lays Off Members Of Its QA Team

    UPDATE: Raven Software Lays Off Members Of Its QA Team

    UPDATE: Fortnite Chapter 2 Has Reached The End, Watch The Event Full Here

    UPDATE: Fortnite Chapter 2 Has Reached The End, Watch The Event Full Here

    Halo Infinite Multiplayer: Here’s What’s You Can Unlock This Week

    Halo Infinite Multiplayer: Here’s What’s You Can Unlock This Week

  • Science

    Six and a Half Months in Orbit: Junk Food and Sublime Moments

    Six and a Half Months in Orbit: Junk Food and Sublime Moments

    NASA Snags Its First Asteroid Sample

    NASA Snags Its First Asteroid Sample

    The Bold Plan to See Continents and Oceans on Another Earth

    The Bold Plan to See Continents and Oceans on Another Earth

    Here’s How Scientists Mapped the Perseverance Rover’s Landing Site

    Here’s How Scientists Mapped the Perseverance Rover’s Landing Site

    People. Passion. Planets.

    People. Passion. Planets.

  • Tech

    A User-Focused Guide to Digital Library Use

    Nikon D500 Digital Camera Features

    Navigating the Global Circuit: Exploring Off-Shore PCB Manufacturing

    The Human Element: How Construction Estimators Can Thrive in the Age of Automation

    Migrate Oracle to MySQL

    3 Application Development Trends to Be Aware of in 2025

    How the Google Nest Wi-Fi Point and Router is Your Best Friend for 2025

  • Travel
    • Paris
    • Spain
    • New York
    • Singapore
    • Tokyo
  • Videos
  • Reviews
    Trap feels like a Shyamalan movie through and through — for better and worse

    Trap feels like a Shyamalan movie through and through — for better and worse

    The House of the Dragon season 2 finale is Westeros at its best and worst

    The House of the Dragon season 2 finale is Westeros at its best and worst

    The Rebel Moon director’s cut proves it’s franchise-worthy

    The Rebel Moon director’s cut proves it’s franchise-worthy

    Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack

    Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack

    We pushed this ChatGPT game to the limits, but playing it the right way is more fun

    We pushed this ChatGPT game to the limits, but playing it the right way is more fun

    Deadpool & Wolverine makes the MCU the villain — and not in a good way

    Deadpool & Wolverine makes the MCU the villain — and not in a good way

    Flock shows us a gentler (and smarter) approach to creature collecting

    Flock shows us a gentler (and smarter) approach to creature collecting

No Result
View All Result
Superhero Universe
  • Entertainment
    DC FanDome Returning in October

    DC FanDome Returning in October

    Michael B. Jordan on ‘Without Remorse’ and Superman Rumors: “I’m Just Watching on This One”

    Michael B. Jordan on ‘Without Remorse’ and Superman Rumors: “I’m Just Watching on This One”

    ‘Tomorrow War’ Teaser: Chris Pratt Fights for the Future

    ‘Tomorrow War’ Teaser: Chris Pratt Fights for the Future

    ‘Pretty Guardian Sailor Moon Eternal the Movie’ Coming to Netflix

    ‘Pretty Guardian Sailor Moon Eternal the Movie’ Coming to Netflix

    Marvel’s ‘Ironheart’ Enlists Chinaka Hodge as Head Writer for Disney+ Series

    Marvel’s ‘Ironheart’ Enlists Chinaka Hodge as Head Writer for Disney+ Series

    Heavy Metal Magazine, Range Media Team to Produce Film, TV Based in Sci-Fi, Fantasy Space

    Heavy Metal Magazine, Range Media Team to Produce Film, TV Based in Sci-Fi, Fantasy Space

    DC Super Hero Girls and Teen Titans Go! Team Up for First-Ever Crossover Special (Exclusive)

    DC Super Hero Girls and Teen Titans Go! Team Up for First-Ever Crossover Special (Exclusive)

  • Games
    Baldur’s Gate: Dark Alliance Sees Life On PC For The First Time

    Baldur’s Gate: Dark Alliance Sees Life On PC For The First Time

    2022 Video Game Release Schedule

    2022 Video Game Release Schedule

    Scorn Breaks Its Silence With October 2022 Launch Window

    Scorn Breaks Its Silence With October 2022 Launch Window

    Sniper Elite 5 Brings X-Ray Brutality Back To WWII

    Sniper Elite 5 Brings X-Ray Brutality Back To WWII

    UPDATE: Raven Software Lays Off Members Of Its QA Team

    UPDATE: Raven Software Lays Off Members Of Its QA Team

    UPDATE: Fortnite Chapter 2 Has Reached The End, Watch The Event Full Here

    UPDATE: Fortnite Chapter 2 Has Reached The End, Watch The Event Full Here

    Halo Infinite Multiplayer: Here’s What’s You Can Unlock This Week

    Halo Infinite Multiplayer: Here’s What’s You Can Unlock This Week

  • Science

    Six and a Half Months in Orbit: Junk Food and Sublime Moments

    Six and a Half Months in Orbit: Junk Food and Sublime Moments

    NASA Snags Its First Asteroid Sample

    NASA Snags Its First Asteroid Sample

    The Bold Plan to See Continents and Oceans on Another Earth

    The Bold Plan to See Continents and Oceans on Another Earth

    Here’s How Scientists Mapped the Perseverance Rover’s Landing Site

    Here’s How Scientists Mapped the Perseverance Rover’s Landing Site

    People. Passion. Planets.

    People. Passion. Planets.

  • Tech

    A User-Focused Guide to Digital Library Use

    Nikon D500 Digital Camera Features

    Navigating the Global Circuit: Exploring Off-Shore PCB Manufacturing

    The Human Element: How Construction Estimators Can Thrive in the Age of Automation

    Migrate Oracle to MySQL

    3 Application Development Trends to Be Aware of in 2025

    How the Google Nest Wi-Fi Point and Router is Your Best Friend for 2025

  • Travel
    • Paris
    • Spain
    • New York
    • Singapore
    • Tokyo
  • Videos
  • Reviews
    Trap feels like a Shyamalan movie through and through — for better and worse

    Trap feels like a Shyamalan movie through and through — for better and worse

    The House of the Dragon season 2 finale is Westeros at its best and worst

    The House of the Dragon season 2 finale is Westeros at its best and worst

    The Rebel Moon director’s cut proves it’s franchise-worthy

    The Rebel Moon director’s cut proves it’s franchise-worthy

    Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack

    Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack

    We pushed this ChatGPT game to the limits, but playing it the right way is more fun

    We pushed this ChatGPT game to the limits, but playing it the right way is more fun

    Deadpool & Wolverine makes the MCU the villain — and not in a good way

    Deadpool & Wolverine makes the MCU the villain — and not in a good way

    Flock shows us a gentler (and smarter) approach to creature collecting

    Flock shows us a gentler (and smarter) approach to creature collecting

No Result
View All Result
Superhero Universe
No Result
View All Result

Death Stranding review: Hideo Kojima tries to make fetch happen

Superhero Universe by Superhero Universe
3 November, 2019
in Reviews
3.8k 78
0
Death Stranding review: Hideo Kojima tries to make fetch happen
1.6k
SHARES
12.6k
VIEWS
Share on FacebookShare on TwitterPin it
1200x627 Get More Done, Together
ADVERTISEMENT

Video game quests come in all shapes and sizes.

There are big, splashy main-story quests. There are quests that reveal the dark backstory of one of your compatriots. There are the obnoxious follow-that-stranger-without-being-seen quests. And then, at the very bottom of the unspoken quest hierarchy, there are … fetch quests.

After years of wondering what Death Stranding actually is, I can finally report that it’s a game composed entirely of fetch quests. Forty-plus hours of that may sound like torture, but shockingly, it’s actually pretty damn fun once it gets out of its own way.

Bringing America together again

Before you start delivering boxes to and fro, you should know that Death Stranding’s story is weird. I’ll spare you the intricate lexicon that Hideo Kojima created to describe every bizarre paranormal phenomenon, but here’s the quickie version: Most of America is gone because ghosts showed up and killed people. When those people died, their bodies blew up. And people caught in those blasts also blew up. The initial event was called the Death Stranding, and it wiped out a very large chunk of America’s population. All that remains are small, walled city-states, completely cut off from one another.

Now there’s an immediate need for “porters” — people assigned to deliver supplies to the different cities, risking their hides in the dangerous wastelands of America — in this new, splintered country. That’s where Sam Bridges (Norman Reedus) comes in. He has developed a reputation as a top-notch porter, and is enlisted by the president — who also happens to be his mom (!) — to travel the wastes and bring the isolated cities back into the fold by connecting them to a fancy data network. “If we don’t all come together again, humanity will not survive,” the president says.


a middle-aged blond woman in a red dress standing next to a man in a futuristic spacesuit wearing a purple hat that says “BRIDGES” and purple-rimmed sunglasses, in Death Stranding

Sam Bridges and his sister in Death Stranding
Kojima Productions/Sony Interactive Entertainment via Polygon

This all sounds pretty grandiose, but the actual process of reconnecting the cities is far simpler: Sam walks there, asks if they’re up for it, and jacks them in during a cutscene. Some of the inhabitants take some convincing, asking Sam for a favor or two before he can plug in the Ethernet cable. Then, once they’re on the grid, Sam continues making his way west.

The actual walking in Death Stranding is incredibly complex: Each small rock or ledge is capable of tripping Sam, sending his packages flying. I find myself constantly scanning the environment, surveying the landscape to find the smoothest possible route through a perilous rocky outcropping. There’s no automatic parkour or physics-defying cliff climbing here. Every step I take needs to be intentional, or I might end up taking a serious tumble. When I overload my pack I have to use the left and right triggers to balance my weight, or else I risk falling over, damaging my goods. It’s equally engaging and frustrating as I topple over after twisting my ankle, forcing myself to restack all my belongings. Death Stranding is a walking simulator in the truest sense.

Kojima and his team devote Death Stranding’s first 10 hours to breaking up the walking gameplay with melodramatic cutscenes that seek to explain the game’s world. These cutscenes are outrageously overwritten and long, frequently stating (and then repeating) the same talking points, dragging the pace of the introduction to an absolute crawl. This is, after all, a Kojima game, and he’s nothing if not verbose. The stilted, over-the-top writing frequently gets in the way of some solid performances, notably from Reedus and from Lindsay Wagner as Sam’s mother, the president.


in a cutscene in Death Stranding, a man in a gray top, Sam Bridges (Norman Reedus), tells a woman lying in a bed, “Bridget, you’re the president of jack shit”

That’s no way to speak to your mother, Sam!
Kojima Productions/Sony Interactive Entertainment via Polygon

It’s a true feat to be able to deliver some of the game’s dialogue in a convincing way (e.g., “Bridget, you’re the president of jack shit”). While some of the actors can pull this off, others, like Léa Seydoux (who plays a character called Fragile), have a tough time selling the emotion of the stiff writing. There’s also the weird sense that Kojima tried to jam many of his famous friends in as cameos, with mixed results. Director Guillermo del Toro wisely provided just his likeness for one of the main characters, Deadman, leaving the voice acting to Jesse Corti, who does a solid job. But then Conan O’Brien shows up in a side mission, and suddenly the illusion of this world is dashed.

The story’s best moments depart from Kojima’s technobabble — “a cryptobiote a day keeps the timefall away,” says Fragile at one point — in favor of telling personal stories about the survivors of this twisted world and what motivates them to keep going. A boyfriend and girlfriend longing to be together, yet separated by an impassable desert of death. A pair of sisters who haven’t spoken in years but still share some kind of connection. These smaller stories are the ones that click in Death Stranding.

The larger, grander tale — about the apocalyptic “Death Stranding” itself, the mystery of what caused it, and the challenges of fixing it — ends up feeling wooden in comparison.


Sam Bridges, a man wearing a large delivery backpack, urinating into some weeds near a river in Death Stranding

A porter has to make time for bodily functions.
Kojima Productions/Sony Interactive Entertainment

Delivery man, reporting for duty

It takes about 10 hours for the throat-clearing to wrap up and for Death Stranding’s structure and mechanics to fully reveal themselves. And those 10 hours are some of the weakest in the game, thanks to the endless cutscenes and a series of bummer quests that have me lugging packages (and even a corpse!) up steep hills in the rain. I’m never given a great reason for these initial chores; I do them because I’m told I must. It is the epitome of a slog, and it’s easy to imagine that many players won’t ever make it past this stretch of the game.

But even if you do, here’s the thing: The entire game is about lugging packages. That’s what you’ll be doing whenever you’re in control of Sam: bringing a box or boxes from one part of the map to another. Saying it out loud, it sounds like absolute misery.

Something clicked for me after those first 10 hours, though. The basic loop of many open-world games involves starting out as a puny nobody and, over dozens of hours of exploring a wide expanse, gaining wondrous abilities to become a walking god. But that never really happens in Death Stranding. Sam essentially has the same abilities at the end of the story as he did in the beginning. A few handy gadgets and a little extra carrying capacity, maybe. But generally speaking, he’s the same ordinary guy with a stack of boxes.

Combat sequences emphasize his limited skill set, as he’s better off avoiding conflict rather than dealing with it head-on. Occasional missions that require Sam to mix it up with people as he goes about his delivery route feel almost like an afterthought compared to his normal day-to-day travails.

Something does evolve over the course of Death Stranding, but it’s not Sam; it’s the world around him. I put a ladder on the ground, creating a makeshift bridge to cross a river that may ruin some of my cargo. That ladder then has a chance to show up in other players’ games, making their own trip across the river easier. It works the same in reverse, as I suddenly start seeing helpful ropes, ladders, and footpaths popping up in this ruined America, placed there by other folks playing the game.


green plastic soldier toys with a bright red-orange background in Death Stranding

Kojima Productions/Sony Interactive Entertainment via Polygon

These player-made structures don’t show up until I’ve connected a specific region to the network. The areas are barren and wild as I begin to explore them, but over time, they slowly become civilized, with some zones dramatically transformed in the process.

There are plenty of hazards in the world of Death Stranding, and the aforementioned ghosts who kicked the whole mess off are some of the worst. Called BTs (for “beached things” … because reasons), the ghosts make it incredibly dangerous to cross open plains, requiring stealth and constant awareness.

Sam’s jar-enclosed baby (they’re called BBs; his is BB-28) is the star during these sequences. Humans can’t spot the ghosts with the naked eye, but BBs can. They don’t offer you radar on a minimap, though. All you get is a constant flashing and pointing of Sam’s back-mounted mechanical arm, which the BB controls to indicate the location of the nearest ghost. There are ways to aggressively handle the BTs later in the game, but in the early hours you’re just supposed to avoid them, as silently as possible. This proves especially difficult when you’re lugging a steamer trunk filled with — let me check my notes — ah yes, sperm at one point. At least that’s better than the corpse?


Sam Bridges, a man in a futuristic spacesuit wearing a purple hat that says “BRIDGES” and purple-rimmed sunglasses, holding a baby in a jar in Death Stranding

Kojima Productions/Sony Interactive Entertainment via Polygon

There’s one acre of land I keep having to cross for deliveries that’s absolutely swarming with BTs. Whenever I get snagged by accident, sticky tar appears around my feet. I once spent too much time in the muck, and was suddenly dragged 50 feet by a massive, tar-covered sea beast (again, because reasons) that seemed none too concerned about the much-needed sperm I was carrying.

The world around me transformed as tar sprang up everywhere, leaving just a few safe places to jump to. I had no idea what was happening or why, but suddenly I had to escape this thing, while trying to gather up my lost belongings amid the chaos. It was an outrageous visual spectacle, but not one I wanted to keep seeing, as it definitely made the task at hand considerably harder.

But I slowly make my way through, time after time, becoming a true ghost-dodging master. While I became adept at these sequences, I wouldn’t call them super fun to play. They feel more like a game of Marco Polo, but instead of asshole cousins around a pool, it’s tar-summoning monster whales.

So I decide to make an investment. Instead of lugging another package, I load up Sam’s backpack with a ton of materials and hike out with a plan: I’m gonna build a goddamn highway right over these ghosts. This requires thousands of materials (earned from doing quests for various cities) and can be a huge resource sink, but it’s absolutely worth it. Once constructed, the road stretches right over the land where the BTs hang, neutralizing them entirely. An area that previously took me 10 minutes of careful stealth to cross now takes seconds.


a man in a futuristic spacesuit wearing a delivery backpack, Sam Bridges, climbs a ladder leaning against a cliff in Death Stranding

Kojima Productions/Sony Interactive Entertainment

Not only does my highway save me a ton of time, it also starts showing up in my friends’ games. They message me photos of them driving on my highway, thanking me for the investment. It’s enormously satisfying, even if it does ruin the natural splendor of this once-wild Scandinavian-esque landscape. The vistas in Death Stranding are astonishing, some of the most beautiful I’ve ever seen in a game, and it’s a shame to see them slowly cluttered with ugly ladders and roads. But hey, that’s progress.

There are more opportunities to build on, and civilize, this land as the game continues. By the end, the world is unrecognizable from the untouched wilderness you first set out to explore and connect. It’s now a delivery man’s paradise, with every nook and cranny designed to make each shipment slightly easier. You are, quite literally, optimizing the world. Jeff Bezos would be thrilled.

Interestingly, for a game that has a whole lot to say about politics, familial strife, and the nature of humanity, it never really comments on the potential downsides to this loss of natural beauty. Apparently it’s all great! I can’t really argue that, because thanks to progress, I now get to speed over those goddamn tar demons on my awesome highway.

One could say that the satisfaction I felt upon building the road would have been dulled if I had reached that point sooner (i.e., without the game’s drawn-out, sloggy intro). Without the suffering, I might not have appreciated the end of that suffering. In short, is Death Stranding just giving me a bad case of Stockholm syndrome? Does it matter?


a close-up of a sad-looking man (Mads Mikkelsen) seen through an orange haze in Death Stranding

Kojima Productions/Sony Interactive Entertainment via Polygon

Kojima giveth, Kojima taketh away

Having been smitten by the core world-building gameplay of Death Stranding, I am stunned to realize that many of the game’s strongest, most appealing gameplay ideas (specifically the world-building and cooperation) are tossed aside in the final acts, in favor of a much more linear, scripted, cutscene-ridden experience. The freedom and sense of ownership I enjoyed while creating this world are dashed in favor of explaining and wrapping up a story that never had much going for it to begin with.

The final 10 hours of Death Stranding are a slog, just like the first 10 hours, as my leash is tugged from emotional monologue to ridiculous boss fight to emotional monologue. While a few of these narrative threads make sense and land with some gravitas, others sound like the ramblings of someone on speed who thinks they’ve figured out how the universe works.

Death Stranding feels like two games in one, designed for seemingly opposite audiences. One is a wholly unique open-world adventure with asynchronous cooperative multiplayer that allows me to feel like I’m part of a community, building a world from scratch. And the other is a long, confusing, deeply strange movie. The former is pulling most of the weight, but they share equal screen time. And, like a steamer trunk full of sperm, it’s impossible to separate the good from the bad. It’s all in the same box.

Death Stranding will be released Nov. 8 on PlayStation 4 and in summer 2020 on Windows PC. The game was reviewed using a final “retail” PS4 download code provided by Sony Interactive Entertainment. You can find additional information about Polygon’s ethics policy here.

Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. For more information, see our ethics policy.

Previous Post

Avengers Endgame Stop Motion Animation – Thanos VS Captain America Final Battle

Next Post

Animal Crossing: Pocket Camp has slowly gone from disappointing to actively bad

Superhero Universe

Superhero Universe

Related Posts

Trap feels like a Shyamalan movie through and through — for better and worse
Reviews

Trap feels like a Shyamalan movie through and through — for better and worse

11 August, 2024
The House of the Dragon season 2 finale is Westeros at its best and worst
Reviews

The House of the Dragon season 2 finale is Westeros at its best and worst

11 August, 2024
The Rebel Moon director’s cut proves it’s franchise-worthy
Reviews

The Rebel Moon director’s cut proves it’s franchise-worthy

8 August, 2024
Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack
Reviews

Duck Detective: The Secret Salami takes the hard-boiled detective trope and makes it quack

4 August, 2024
We pushed this ChatGPT game to the limits, but playing it the right way is more fun
Reviews

We pushed this ChatGPT game to the limits, but playing it the right way is more fun

4 August, 2024
Deadpool & Wolverine makes the MCU the villain — and not in a good way
Reviews

Deadpool & Wolverine makes the MCU the villain — and not in a good way

1 August, 2024
Next Post
Animal Crossing: Pocket Camp has slowly gone from disappointing to actively bad

Animal Crossing: Pocket Camp has slowly gone from disappointing to actively bad

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
‘Big Country’ Brings Western Noir to Comics

‘Big Country’ Brings Western Noir to Comics

25 November, 2019
The State of Planetary Defense

The State of Planetary Defense

28 October, 2019
How organisations can prevent external eavesdropping and influence through electromagnetic emissions

How organisations can prevent external eavesdropping and influence through electromagnetic emissions

28 October, 2019
The Bold Plan to See Continents and Oceans on Another Earth

The Bold Plan to See Continents and Oceans on Another Earth

28 May, 2020
The Most Chaotic Airports in the U.S.

The Most Chaotic Airports in the U.S.

0

0

0

0
The Most Chaotic Airports in the U.S.

The Most Chaotic Airports in the U.S.

1 May, 2025

A User-Focused Guide to Digital Library Use

6 April, 2025
The Best Frequent Flier Programs for 2025

The Best Frequent Flier Programs for 2025

3 April, 2025
Barcelona’s Tourist Tax: A Bold Move to Tackle Overtourism and Boost Local Revenue

Barcelona’s Tourist Tax: A Bold Move to Tackle Overtourism and Boost Local Revenue

27 March, 2025

Recommended

The Most Chaotic Airports in the U.S.

The Most Chaotic Airports in the U.S.

1 May, 2025

A User-Focused Guide to Digital Library Use

6 April, 2025
The Best Frequent Flier Programs for 2025

The Best Frequent Flier Programs for 2025

3 April, 2025
Barcelona’s Tourist Tax: A Bold Move to Tackle Overtourism and Boost Local Revenue

Barcelona’s Tourist Tax: A Bold Move to Tackle Overtourism and Boost Local Revenue

27 March, 2025

About Us

Get the latest news and reviews on games, science, technology, and entertainment

Categories

  • Entertainment
  • Games
  • New York
  • Paris
  • Reviews
  • Science
  • Singapore
  • Spain
  • Tech
  • Tokyo
  • Travel
  • Uncategorized
  • Video
No Result
View All Result
  • Entertainment
  • Games
  • Science
  • Tech
  • Travel
    • Paris
    • Spain
    • New York
    • Singapore
    • Tokyo
  • Videos
  • Reviews

© 2019 SuperheroUniverse.com

Login to your account below

Forgotten Password?

Fill the forms bellow to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In